Let's be honest – wandering the Commonwealth without a reliable weapon is like bringing a plastic fork to a deathclaw fight. I learned that the hard way when I stumbled into Quincy ruins early on with nothing but a pipe pistol. Bad idea. Finding that perfect best gun in Fallout 4 isn't just about big numbers; it's about what clicks with YOUR playstyle and keeps you alive when super mutants are breathing down your neck.
What Actually Makes a Gun the "Best" in Fallout 4?
When folks ask about the best gun in Fallout 4, they usually mean "what kills fastest." But hold up. I've dumped 500+ hours into this game, and trust me, there's more to it. Ammo availability? Crucial. You might find an amazing weapon only to discover its ammo is rarer than a friendly radroach. Weight matters too – lugging around a minigun early game leaves no room for loot. And modding potential? That's where the real magic happens. A basic rifle can become a monster with the right tweaks.
What Makes a Gun Great
- DPS is King: Damage Per Second trumps raw damage for most fights
- Ammo Economy: Common ammo types (.308, .45, 10mm) beat rare ones
- Mod Flexibility: Can you turn it from close-range to sniper?
- Weight vs. Power: Heavier guns drain carry capacity fast
- Legendary Effects: Instigating, Two-Shot or Wounding can redefine a weapon
What Makes a Gun Suck
- Ammo Scarcity: Cryolator ammo? Forget about it
- Slow Reloads: Gets you killed in swarm fights
- No Mod Slots: Unmoddable weapons hit ceilings fast
- Condition Drain: Some break absurdly fast (looking at you, radium rifles)
Top Tier: The Real Best Guns in Fallout 4
Based on my testing (and many, many deaths), here's what actually delivers when it counts. These aren't just powerful – they're practical for real gameplay.
Overseer's Guardian
My personal workhorse. Found in Vault 81 (costs ~1000 caps or 3 fusion cores), this combat rifle has the Two-Shot legendary effect. Fires two projectiles per shot at only 1.15x base damage cost. Mod it into a .308 sniper or automatic beast – either way, it shreds. Downsides? Heavy at 20+ pounds loaded, and .308 ammo isn't infinite early game.
Stat | Base Version | Max Modded |
---|---|---|
Damage | 55 | 98 (.308 receiver) |
Fire Rate | 40 | 75 (auto) |
Range | 83 | 191 (sniper) |
Weight | 14.3 | 22.9 (heavy mods) |
Why it's arguably the best fallout 4 gun: Versatility. One gun handles 90% of encounters.
Spray n' Pray
Cricket sells this (around 2000-3000 caps). An explosive submachine gun that turns trash mobs into pink mist. The AOE damage wrecks groups and cripples limbs like crazy. Ever seen a deathclaw trip over its own legs? Priceless. Warning: Don't use point-blank unless you enjoy suicide. Ammo (.45) is plentiful though.
Personal Story: I once cleared the entire Corvega assembly plant from the doorway with this thing. Ghouls rushed me in waves... big mistake. The explosions chain-reacted off cars too. Felt overpowered but honestly? Sometimes that's fun.
Old Reliable
Buy from Ronnie Shaw at The Castle after retaking it. A lever-action rifle hitting harder than most snipers with the Instigating perk (2x damage on full health targets). Perfect for stealth builds. That satisfying *chunk-chunk* reload is pure cowboy joy. Downsides? Slow fire rate and rare .45-70 ammo.
Kiloton Radium Rifle
From Far Harbor's Children of Atom (radiation + explosive damage). Melts everything but ghouls. Mod it for auto fire and watch health bars evaporate. The sound design alone makes it feel powerful. But the rad damage annoys companions, and ammo (uranium rounds) needs constant farming.
Honorable Mentions (Situation-Specific)
- Problem Solver (Nuka World): Gains damage per consecutive hit – shreds bosses if you survive to stack it
- Righteous Authority (Paladin Danse): Early-game crit builder for VATS users
- Splattercannon (Nuka World): Same as Problem Solver but rifle form
- Le Fusil Terribles (Libertalia): Shotgun with bonus limb damage – turns legs to jelly
Gun Customization: Turning Good Into Best
Finding the best gun in Fallout 4 is only half the battle. Modding transforms decent weapons into legendary killers:
Essential Mods by Type
Rifles | Pistols | Heavy Weapons |
---|---|---|
- Powerful receiver - Long barrel - Marksman stock - Suppressor (stealth) |
- Light frame receiver - Quick eject mag - Sharpshooter grip - Short scope |
- Tri-barrel (minigun) - Beam splitter (lasers) - Stabilized stock - Explosive vents (fat man) |
Weapon modding tip: Scrap every gun you find early on. Learn mods faster without wasting perks. Took me 20 levels to realize that.
Where to Find These Best Guns in Fallout 4
Locations matter. Some require quests, others just caps:
- Overseer's Guardian: Vault 81 vendor (requires entrance fee)
- Spray n' Pray: Cricket (roaming merchant near Diamond City/Vault 81)
- Old Reliable: Ronnie Shaw (The Castle after "Old Guns" quest)
- Kiloton Radium Rifle: Brother Kane (Far Harbor - The Nucleus)
- Legendary Farming: National Guard Training Yard or West Everett Estates (save scum before entering)
Don't have caps? Store purified water or jet. Easy money glitch-free. I funded my Spray n' Pray addiction with water farms.
Mistakes I Made (So You Don't Have To)
Chasing "best" guns can backfire:
- Ignoring Weight: Carrying 3 heavy guns means leaving behind fusion cores
- Overlooking Ammo: That explosive minigun is useless with 12 rounds
- Forgetting Synergy: A VATS pistol build wastes a sniper rifle
- Underestimating Legendary Effects: A wounding pipe pistol beats a vanilla shotgun
A personal rant: The Broadsider looks awesome but handles like a drunk mirelurk. Novelty weapons rarely deserve the hype.
FAQ: Your Best Gun in Fallout 4 Questions Answered
What's the absolute strongest gun for endgame?
Against single targets? A maxed Instigating Gauss Rifle. For crowds? Explosive minigun. But both have heavy ammo demands.
Is there a weapon that's good early AND late game?
Overseer's Guardian scales incredibly well. Mod it as you level – from .45 auto early to .308 sniper later.
What's the most ammo-efficient best gun in Fallout 4?
Deliverer (Railroad quest). 10mm ammo is everywhere, and its VATS efficiency means 20+ shots per AP bar.
Can common guns become top-tier?
Absolutely. A wounding or explosive combat shotgun (random drop) out-damages many uniques. Check every legendary enemy!
What gun do speedrunners use?
Spray n' Pray. Its explosive damage ignores difficulty scaling. Cheap tactic? Maybe. Effective? Hell yes.
Final Shots
At the end of the day, the best gun in Fallout 4 is the one that fits YOUR playthrough. My stealth sniper adored Old Reliable, while my commando character married her Spray n' Pray. Experiment. Mod. Try weird combos. And remember – no matter what gun you carry, quicksave often. Trust me on that.
What's YOUR personal best fallout 4 gun? Mine's still the Overseer's Guardian after all these years – like an old friend that never jams. Mostly.
Leave a Comments